71 pages 2 hours read

Ernest Cline

Ready Player One

Fiction | Novel | Adult | Published in 2011

A modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides that feature detailed chapter summaries and analysis of major themes, characters, quotes, and essay topics.

Thought & Response Prompts

These prompts can be used for in-class discussion, exploratory free-writing, or reflection homework before or after reading the novel.

Personal Response Prompt

Ready Player One is rich with real-world pop culture references from the 1970s, 1980s, and early 1990s. What are some things from a different era that you enjoy? It could be music, movies, art, a décor style, celebrities, games, or just a fondness for a particular period (think Renaissance Faires or Civil War re-enactments). How were you exposed to it, and what aspects drew you to it?

Teaching Suggestion: Use these questions to guide students toward a discussion about the cyclical nature of pop culture and how the theme of 1980s Nostalgia present in Ready Player One bolsters its popularity and represents recent pop culture trends.

Post-Reading Analysis

Wade and his friends live in a world marked by extreme poverty and corporate control, which they escape through the world of the OASIS. Do you think a global system like the OASIS would be a good thing or a bad thing in the real world? How close do you think we are to realizing a system like this?

Related Titles

By Ernest Cline

Study Guide

logo

Ready Player Two

Ernest Cline

Ready Player Two

Ernest Cline